Turtle Turmoil — Journey, level 1

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Mac shareware · 2001 · Brainfreeze Entertainment

Turtle Turmoil

A Mac-only puzzle-action game from 2001, rescued from a vanished platform. It now runs in any browser — Windows, Linux, Mac, even your phone — with its original sprites, sounds, music and all 61 levels.

Play now How to play

Free. Nothing to install. Arrow keys, WASD or ZQSD — touch controls on mobile.

Turtle Turmoil Info

Turtle Turmoil

Web reconstruction 1.0

Kind:
Browser game (HTML5 Canvas)
Original:
Mac OS, 2001, version 1.0fc2
Levels:
61
Sprite sheets:
59
Sound effects:
41
Music:
4 tracks
Rule tests:
50
Price:
Free, forever

How to play

Tort moves one square at a time: arrow keys, WASD or ZQSD. Escape or P pauses.

Only one baby follows Tort at a time. Walk over a resting baby to pick it up, then reach the pond to bring it home.

Push the rocks

  • Sandy rock — shatters against almost anything, except a bush.

  • Dark rock — only a blue rock can break it.

  • Blue rock — unbreakable, and the only thing that smashes a stump.

Mind the goats: they headbutt rocks in all four directions. Walls and bushes never move.

Game modes

3 items, 61 levels
NameLevelsGoal
War — Survive and score for as long as you can.
Journey 25 Five babies per level; the survivors carry on to the next one.
Puzzle 36 Get every baby to the pond. Think before you push.

About this rebuild

Turtle Turmoil was programmed by Will Helling, drawn and scored by Mike “Mojo” Apolis, and released as shareware for the Mac in 2001. It never left the Mac — and when Classic Mac OS faded away, the game went with it.

This version is a new JavaScript engine drawing on a canvas. It plays the game's own sprite sheets, sound effects, music and level files, extracted from version 1.0fc2. No original executable is involved: this is a careful reconstruction, not an emulator.

Some timings and enemy behaviours are educated approximations, and the level editor is not included. The in-game screens are in French for now.

Turtle Theme.mp3

The original theme, by Mike “Mojo” Apolis.

Credits

Programming & design
Will Helling
Graphics & music
Mike “Mojo” Apolis
SchweetWorld engine
Ian “the blittermeister” Rickard
Audio libraries
SoundTerrain (Ian Ollman), SliMPEG (Fredrik Andersson)
Quality assurance
Jason Caldwell, Mike Burke, Joshua Pokotilow, Colin Pitts, Mike Apolis

Turtle Turmoil © 2001 Brainfreeze Entertainment. Sprites, sounds, music and levels remain the work of their authors. The original manual allows the game to be shared for free and forbids selling it: this site is free and will stay that way. The web engine is an unofficial fan reconstruction, not affiliated with Brainfreeze.